1) Guest of Honor Trivia
Questions that relate to the Guest of Honor are sporadically asked throughout the Celebration. The first person to raise their hand will be called upon, and a prize is awarded if his/her answer is correct. Since some guests may know the honoree better than others, only one prize per person is awarded for this contest. Between 8-10 questions with the answers must be provided for this contest by the client, preferably by E-mail or fax , 1 week before the event date. An example question may be: “What is Zach’s favorite subject in school?” or What is Zach’s pet’s name(s)?
2) Name that Tune Trivia
Participants are asked to find a team between 4-6 people. Team mates then vote on a team leader, to collect a “Name that Tune Trivia” sheet and pen from the dj booth, and then lead their team to victory! The first 10 seconds of 10 songs are played, (with time in between for the team to discuss secretly the correct song title and artist). Upon completion of the game, the answers are announced, and the winning team receives a prize per person!
3) Coke & Pepsi
This is a relay race, mainly for kids, and usually goes throughout the length of the dance floor. It is suggested that this game be played on a surface that is not smooth to avoid slipping. The object of the game is for the kids to choose partners, with each partner going to opposite sides of the floor. One side is nicknamed “Coke”; the other is called “Pepsi”. The DJ alternates calling out either “Coke” or “Pepsi”, and the players on that side of the dance floor run to the other side, ultimately sitting on their partner’s knee. For instance, if the DJ calls “Pepsi”, the guests on the “Coke” side would run across the floor, and sit on their “Pepsi” partner’s knee. The last player to successfully do this is out. That duo leaves the dance floor, and the game continues in this manner. To mix things up, the DJ will occasionally call out another soft drink, such as “Dr. Pepper” or “7up.” If any player performs the wrong move to a flavor called, they are out, along with their corresponding partner!. The last duo remaining is the winner.
4) Mummy Wrap
- This is a potentially messy one, but we have a way around that: it's the last one played and the REAL challenge is what team can clean up the fastest after the "winner" is announced! As for the game, kids team up with 4-6 people, and each team is given a roll of toilet paper. A selected team leader determines which player will be the “mummy”. The object is for the other team mates to wrap up the “mummy” as fast and neat as they can, while designing their mummy to a character of choice! Props may be passed out from the DJ booth to help create you mummy character. The first team to wrap the mummy the neatest & quickest with the most creativity to match their character name is the winning team.
5) Hula Hoop Contest
Our most popular hula hoop game is the one by teams. All contestants are given a number after lining up in a straight line. Teams are created based upon the numbers that they are given. ( The number of contestants will determine 2, 3, or 4 teams). One adult per team is asked to volunteer and play team leader to keep score for their team. Each team will line up single file facing their team leaders before the “face-off “begins. After the DJ plays some upbeat music and says go, the person in front of their team line will hula hoop against the other contestants. The player that can hula the longest around their waist without touching their hula hoop after the initial start gets a point for their team, for that round. The hula hoop is then casually passed back to the next team mate by the team leader for the next round, as the finished participant goes to the back of the team line .The rounds will repeat consecutively until all players have participated. Team leaders then report to the DJ their totals. Team with the most points are the hula hoop champions!
6) Thread the Needle
How quick is your body coordination? 2-4 teams (with equal amount of players) line side by side at arms length, holding each other’s hands, while facing their opponents. After the DJ starts some upbeat music and says “GO,” each team must pass their hula hoop through their body to the next player, without letting go of each other’s hands (unlinked hands means starting over from the beginning for that team). The first team to move the hula hoop down their line and back to the beginner, are the Hula Hoop Agility Champions!
7) The Limbo
Grab the limbo pole and let’s GO ! Two folks hold each end of the stick; the others try to go underneath without falling or touching the stick. If they succeed, they go to the back of the line. If they don’t, they’re out. Every now and then, the limbo bar is lowered to increase the difficulty. This game is nice, because usually the littlest kids have the advantage, and it never hurts to have your 5-year-old brother or sister win!
8) The Golf Putt
This contest is what it says. The DJ will have everyone line up and take turns putting a golf ball into the “cup.” Winners get prizes for a “Hole in one.” A great activity for all ages from young to old. Also works well at the beginning of the event when guests are first arriving.
9) Scavenger Hunt
In summary, players need to quickly scavenge to find an item in the room that the dj calls out, and return back to their chair. Players unable to return to their chair with the item is out. The Last 2-3 players that have gotten all required items are the winners!
10) Hot Potato
All participants get into a circle. When the music stops, if you have the potato, you're out! This is great for the adults and the kids because there are no dance steps to remember or running around in circles. Just stand in our circle , clap your hands to the music and hope you don’t get caught with the HOT POTATO!
11) Balloon Stuff
This game is really fun and all the kids can participate for the whole game. The DJ will supply XXXL T-shirts and a bunch of balloons. All the kids will get into groups. Each group will pick a person to be the balloon person. At that time the person chosen will put on the oversized T-shirt. The object of the game is to blow up as many balloons as you possibly can and stuff them under the T shirt while the DJ plays a song. They will have approximately 3 minutes to complete this task. The group with the most balloons stuffed will be the winners.
12) Balloon Stomp
Everybody gets a balloon attached to a string that is tied to their ankle. The object is to pop the balloons of other people while protecting yours. Each time the “high energy” music stops, everyone must freeze. The last person left with an unpopped balloon, wins.
13) Balloon Race
Teams are made, each with two lines of team members facing each other. The first two partners facing each other on each team put a balloon between them wherever the DJ calls, i.e. hips, shoulders, stomach, etc. Holding the balloon between that point on their bodies, they race to the end of the line. The balloon is then passed back to the head of the line and the next two partners on each team go. The fastest team for each race gets a point. The balloon must never be touched by either hands or arms. If a balloon drops, the partners must pick it up, go back to the head of the line and start again. The team with the most points wins.
14) Balloon Pass
Teams are made and stand in a line facing the front of the room. The starting person at the head of the line on each team passes a balloon over their head to the person behind them, who then passes the balloon under their legs to the next person in line, who passes the balloon over their head to the next person, who passes the balloon under their legs, and so on. When the balloon gets to the end, that person runs to the front of the line and it starts all over. The first team that gets their “starting person” all the way to the back wins.
15) Musical Men
Each gentleman is assigned a number that is placed in a hat, and sits in a chair facing out in a circle. A circle of ladies numbering one more than the men walk around the circle of chairs as the music is playing. When the music stops, all must find a lap to sit on; the odd person is out. The gentleman whose number is then drawn out of the hat is eliminated, along with his chair, and the game continues. The last couple left, wins.
16) Pass and Guess (for the dinner hour)
A jar is filled with Jelly Beans and is passed around the table. Each person must write on a piece of paper their guess and their name. They then hand it to the DJ. The person who guesses the closest to the exact number, wins the jar and beans.
17) Human Ring Toss
In teams, one person wears a hat with a point on it and is the “catcher,” their teammate is the “tosser.” The “tosser” tries to get a ring on the “catcher’s” hat from ten feet away. The team with the most catches in three minutes, wins.
18) Marshmallow Run
Teams are made up and stand in a line on one side of the dance floor facing a large glass on the other side. Each team member has a straw. One at a time, they use their straw to suck up a marshmallow, carry it across the dance floor and deposit it into the glass. They then run back and slap the hand of the next person in line who repeats the process. The first team to deposit one marshmallow for each player, wins.
19) Huggy Bear
Everyone is on the dance floor. Play a song and have everyone dance. Yell out a number and the people must get into groups of that number. Anyone not in a group of that number is out.
20) Balloon Soccer
Two goalies sit at opposite corners of the room in a chair. Both goalies have pushpins that will pop balloons. The rest of the group is divided into two teams. To begin, drop some (as many as you want) air-inflated balloons in the center of the room. Each team tries to get the balloons to its goalie, by kicking them. They may never touch a balloon with their hands. The goalie who gets a balloon and pops it scores a point for the team. The goalie must remain seated and cannot leave the chair to catch and pop a balloon. The team that pops the most balloons wins.
21) Dance Contests (Twist, Shag, Jitterbug, Free Style, Etc., Single Contestants, Couples)
Contestants dance in the middle of a large circle formed by everyone in attendance. Once the music starts, contestants can be eliminated by "tapping out" the majority and narrowing the competition down to a few finalists. These finalists have a dance-off and the judges (everyone in the circle) choose the winner(s) by making noise for their favorite contestant as the DJ places his hand over the contestant's head.